Tappy Fowl
Flappy Bird inspired demo game using Unreal Engine and thirdweb Engine.
by
thirdweb
Category
Gaming
Frameworks
Unreal
Getting Started
Prerequisites
1. Visual Studio 2022 LTSC 17.10
Download the setup executable
Run the setup, changing the channelUri as shown below
Select the following Workloads:
.NET desktop development
Desktop development with C++
.NET Multi-platform App UI development
Game development with C++. You will need to add these additional options:
C++ profiling tools
C++ AddressSanitizer
Windows 10 SDK (10.0.18362 or Newer)
Unreal Engine installer
Select the following Individual Components:
MSVC v143 - VS 2022 C++ x64/x86 build tools (v14.38-17.8)
Install
2. Unreal Engine 5.4
Install the Epic Launcher
Open the epic launcher and navigate to Unreal Engine > Library > Engine Versions
Click
+
Next toENGINE VERSIONS
Select 5.4.x
Click Install
3. LE Extended Standard Library Plugin (free)
Open the epic launcher and navigate to Unreal Engine > Library > Fab Library
Find the plugin and click
Install to Engine
Select 5.4 and click
Install
Cloning
1. Clone the project
2. Create a Plugins folder inside the project
3. Create a Plugins folder inside the project
4. Clone the ThirdwebSDK into your plugins folder
If the current sdk version above is not -dev, you can also just install it from the marketplace
Generating Project Files
1. Open File Explorer and navigate to the project directory
2. Shift+Right click TappyFowl.uproject
3. Click Switch Unreal Engine Version...
4. Select 5.4
5. Click OK
Building The Editor
1. Open TappyFowl.sln
in either Visual Studio or Rider
2. In the Solution Explorer
on the right - under Games
- Right click TappyFowl
3. Click Build
4. Wait for build to complete
5. Start the editor by either pressing CTRL+F5 or by pressing the small green triangle button on the top bar
(When hovering it should say `Start without debugging`)